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PGS PLATFORMER GAME – Stage B – Graphics

December 24, 2010 12:18 am

After 2 months of non-stop hard work, we have completed the basic designing of our game. The first stage is almost ready.

Creating a basic moving bridge was easier but once confronted with coding a moving lift with vanishing ropes, it became a bit tiresome, but we managed it perfectly at the end.

Graphics took a lot of time, where we combined 3d graphics and a bit of opensource textures to create stunning graphics.

Still few animation and sfx are left before we move on to the hero and enemy modeling and animation in 3d. Oh Yeah, health Bar and life are left too.

Music is composed by Wicked Sunny and is just a mere demo of what we are going to compose. Its not even complete yet. Sunny needs to buy a workstation now for animation and music composing, hopefully within a week. :)

Next video will be on character modeling.

We still have to name our game.